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MAPLESTORY · UPGRADE PLANNING

Star Force 17 to 22 Cost — Level 160 Absolab

Level 160 Absolab: 17 to 22 stars costs an average of 22.83 billion mesos with 4.69 destroyed items. GMS 30 Stars, Safeguard on, Star Catch off, MVP none, no event. Replacement equipment is not included.

YOUR STAR FORCE PLANExact averages + seeded simulation
Equipment type
Region / rules
MVP discount
Events (combine to model Shining Star Force)
Historical no-boom option

This reproduces the archived no-boom function, not a PC-room price discount. The captured page has no active PC-room option.

Rules match the captured regional tables (2026-10-14 snapshot), not a live patch feed. Replacement equipment purchase prices are excluded. MVP discounts apply through the 15 → 16 attempt. Sources and formulas.

Your enhancement budget

Level 160 · 17 → 22 stars · GMS 30 Stars

Exact expected mesos22.83 B22,827,046,877 mesos
Expected destroyed items
4.69
Expected attempts
146.8
Sampled budgets · 1,000 trials · seed 20261016
PercentileMesosDestroyed
50% (median)15,798,615,6503
75%30,319,244,6006
80%34,545,219,9008
85%40,318,798,6359
90%47,972,639,91011
95%63,904,092,70015

Sample average: 21,987,417,687 mesos and 4.46 destroyed items. Sample min / max: 1,077,960,700 / 136,483,671,700 mesos; 0 / 32 destroyed items.

Destroyed-equipment frequency histogram
0 booms191191 (19.1%)
1 booms152152 (15.2%)
2 booms126126 (12.6%)
3 booms8888 (8.8%)
4 booms8282 (8.2%)
5 booms5555 (5.5%)
6 booms5757 (5.7%)
7 booms3939 (3.9%)
8 booms4444 (4.4%)
9 booms2828 (2.8%)
10 booms2323 (2.3%)
11 booms1616 (1.6%)
12 booms1717 (1.7%)
13 booms1717 (1.7%)
14 booms1212 (1.2%)
15 booms1111 (1.1%)
16 booms1111 (1.1%)
17 booms77 (0.7%)
18 booms44 (0.4%)
19 booms55 (0.5%)
20 booms33 (0.3%)
21 booms66 (0.6%)
22 booms11 (0.1%)
24 booms11 (0.1%)
25 booms11 (0.1%)
27 booms11 (0.1%)
28 booms11 (0.1%)
32 booms11 (0.1%)

Monte Carlo estimates vary with seed and trial count. Min/max are observed samples, not theoretical limits. Boom percentiles use linear interpolation and may be fractional.

How Star Force is modeled
Expected 22.83 BExpected booms 4.69

Plan your next upgrade

Event comparison

Keep level 160 and 17 → 22 stars fixed; compare no event, 30% off, 5/10/15 and Shining.

Replacement planning

Read destroyed equipment separately from mesos. Add spare-item costs before choosing an upgrade budget.

Risk reserve

Run percentiles with the same seed and enough trials to see how much a conservative budget exceeds the mean.

Star Force 17 to 22 Cost — Level 160 Absolab FAQ

What does 160 equipment, 17 → 22 stars include?

The saved plan starts at 17 stars and stops at 22, on level-160 equipment. It uses GMS 30 Stars, Safeguard on and no event initially. Change any control to compare another plan.

Are replacement items included in mesos?

No. The mesos result covers enhancement attempts. Expected destroyed items are reported separately; multiply by your replacement price if you want an additional equipment budget.

Why do the average and sampled mean differ?

The displayed expected value is solved from the upgrade states. Percentiles come from finite seeded simulations, whose mean can differ from the exact expectation.

What is Shining Star Force in this calculator?

It combines 30% off meso costs with 5/10/15 guaranteed successes where the selected rules support them. It is not a forecast of the next event date.

When should I calculate percentiles again?

After changing an input. Exact averages update immediately, but the old sample table is hidden until a new simulation finishes.

Does a 95th-percentile cost guarantee success?

No. About 5% of modeled sessions can cost more. Observed sample minimum and maximum are not theoretical limits.

How do I compare this with MathBro?

Match server rules, equipment level, start and target stars, Star Catch, Safeguard, MVP, event and trial count. Seeded samples are not expected to equal another random run; compare rules and sufficient samples, not one maximum.

Can I reuse this preset for another equipment level?

Change the level first: enhancement costs depend on equipment level. Keep the same regional rule set and event flags for a meaningful comparison.

Compare the right numbers

Exact expectation

A state-based average that updates with inputs; not a percentile.

Seeded simulation

A sample distribution for cost and booms; trial count and seed affect percentiles.

MathBro comparison

Match the selected rules and flags first. Different random sessions need not share a sample maximum.

Reference interfaces: MathBro Cubing · MathBro Star Force. Our table snapshots and formulas are listed in methodology.

Compare an enhancement budget

Choose the matching rules, set a target, and leave room for unlucky outcomes.

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Calculator 2.0 · calculator collection · Potential table: 2023-11-14